Update 1.5 |
The third Beta release related to Update 1.5 aka 1.5.0.4, introduced even more features from Update Aquatic, and was released May 17, 2018. See changelog.
New Features[]
- Bubble Columns (Work in progress).
- Sea Turtles.
- Sea Turtle Eggs.
- Scute and Turtle Shell items.
- Potion of the Turtle Master.
Changes[]
- A fresh, new menu background for Update Aquatic.
- Coral Blocks will no longer die as long as one side is touching water.
- Updated the texture of the top of Kelp.
- Updated the texture of Cooked Fish.
- Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings.
Fixes[]
- Fixed several of that top crashes that occurred during gameplay.
- Fixed a crash that occurred when a Piston pushed a block.
- Fixed a crash that occurred when too many Sea Pickles filled an area.
- Increased performance when viewing particles from the Ender Dragon's attack and lingering potions.
- Guardians and Elder Guardians are no longer stuck as benthic creatures.
- Fixed Conduit Power not affecting players that were swimming through a 1x1 space and in range of a Conduit.
- Cached Data once again appears on the Storage screen.
- Players will no longer inherit the host's spawn, inventory, and location when rejoining a world with a Resource Pack removed.
- Tropical Fish textures now appear properly on Android devices.
- The coordinates of Buried Treasure are now accurate when using the
/locate
command. - Pressing down on the controller no longer loses focus on the chat field.
- Fixed water flow being inconsistent and suspended around caves and ravines.
- Beacons and Conduits now have sound effects.
- Command Blocks can now be modified when set to Repeat and Always Active.
- Lava falling onto a water block with Seagrass or Kelp from will now become Stone.
- Redstone, Torches, and Redstone Torches can no longer be placed on Seagrass underwater.
- Fixed Tridents damaging multiple mobs in a single throw.
- Passengers in Boats will now take damage when falling from a high place.
- It is now easier to attack mobs while swimming.
- Fixed the cracking animation not appearing when mining blocks through the water surface.
- Leather Horse Armor no longer loses its dyed color after world conversion.
- Mutated Savanna Plateau and Mutated Mesa Plateau biomes now convert properly from old worlds.
- Fixed water coloring in mutated biomes.
- Fixed the controller not being detected when resuming the game from suspended state after changing the profile.
- Map items now have the proper name displayed in chat for players when using commands.
- Fixed some chunk rendering that caused players to see through the ground at certain angles.
- Minimized animation delays with large stacks of falling blocks.
- Fixed experience orbs not always being picked up by players.
- Fixed Drowned spinning in place.
- Zombies that transform into Drowned will now drop items when they die.
- Dolphins and Cod no longer get the jitters when swimming in groups.
- Silverfish can once again enter Stone blocks.
- Arrows fired by Skeletons and Strays can now damage the Wither.
- The paper doll no longer sticks out of the frame on the inventory screen while swimming.
- Tridents fired from a Dispenser no longer have the exact same trajectory and will now lose durability.
- Fixed textures on low-end devices when the Education toggle was enabled.
- Fixed issues with Zombie pathfinding and not attacking players.
- Pistons once again have the proper texture underneath them when placed horizontally.
- TNT can no long deal damage or destroy blocks underwater when placed on non-full blocks.
- Fixed the hitbox of Coral Fans.
- The "Manage who can send you invites" button in Profile settings now points to the proper location.
- Fixed two Elder Guardians sometimes spawning in each chamber of an Ocean Monument.
- Fixed spelling errors for Anemone and Red Lipped Blenny Tropical Fish.
- The Controls section of How to Play now updates after remapping the Sneak button.