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Build 7, also known as 1.11.0.7, is the fifth beta released for Update 1.11.[1]

Changes[]

  • Added new animation popups when acquiring Bad Omen and Hero of the Village
  • Right-clicking on a trade will now auto-trade items
  • Revamped the crafting recipes for the cartography table, smithing table, and fletching table
  • A message will now display if a raid expires after two in-game days
  • Vindicators can now break doors during raids

Fixes[]

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could occur when stepping into a nether portal the same time as a phantom (MCPE-43115)
    • An evocation fang without an owner no longer crashes the game when it tries to deal damage (MCPE-43042)
    • Downloading missing resource packs when creating a new world no longer makes the game unresponsive
    • Improved performance on the villager trading screen
  • General
    • Fixed a lot of accessibility features and text to speech issues
    • Disabling the Multiplayer Game setting will now apply when the world is packaged as a world template
  • Gameplay
    • Fixed players falling through blocks at around 65K blocks on the X or Z axes (MCPE-39299)
    • Raid loading is no longer canceled if a player saves and quits
    • Ringing a bell will no longer lock players out of trading with villagers
  • Mobs
    • Reduced the range of drowned attacking the nearest player
    • Villagers heads no longer clip through walls while sleeping. Not sure how they felt. Hopefully better now (MCPE-42478)
    • Adjusted some incorrect prices for villager trades
    • Patrols can no longer stack up in the same spawn area
    • Patrols will now avoid spawning near players if they are in a village
    • Villagers no longer lose their job site association with smokers and blast furnaces while they are smelting
    • Ravagers now move faster when moving into a village during raids
    • Ravagers can no longer deal damage to villagers and other mobs from behind walls
    • Pillagers can now spawn inside the pillager outpost structure
  • Blocks
    • Fixed particles not appearing while mining blocks
    • Cobblestone slabs are no longer slabs and blocks at the same time (MCPE-42352)
    • Lingering potions no longer cause bells to repeatedly ring
    • Composters can no longer drop an endless amount of bone meal when pushed by pistons (MCPE-42429)
  • Items
    • Fixed some items having invisible bits when placed in item frames (MCPE-42415)
    • Damaged tools can once again be smelted to recover gold/iron ingots (MCPE-42533)
    • Cacti can once again be smelted into green dye (MCPE-42497)
  • User Interface
    • Updated the How to Play page on scaffolding to show the change to length of scaffolds
  • Add-Ons / Script Engine
    • Fixed inconsistent spawn eggs for villagers and zombie villagers for template worlds that require the original entities
    • Fixed pivot point changes to Endermen made with Add-ons

References[]

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