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Potions
Potions
The various types of Potions.

Type

Item

Stackable

No

Placeable

Yes (In Cauldrons)

First Appearance

Update 0.12.1

Potions are Items added in Update 0.12.1. They are created by combining various ingredients and Water Bottles in a Brewing Stand. When drunk or thrown, these Potions give the Player or Mobs Status Effects.

Varieties[]

There are currently three types of Potions:

  • Drinkable Potions: The Player can drink the Potion to get a status effect for a certain duration of time. It will not affect any mob/Player around the Player, and the Player will retain the empty bottle for further use.
  • Splash Potions: The Player must throw the Potion, which will affect any Players/mobs within range of the splash, and the bottle will break upon hitting any mob or Block and give off particles.
  • Lingering Potions: The Player must throw the Potion like a Splash Potion, which will create a "cloud" of that status effect in a 3-block radius. The cloud lasts for roughly 30 seconds. The effect will be stronger the closer the player stands to the center of the cloud.

Base Potions[]

Name Use Creation
Water Bottle Base for all Potions Glass Bottle + Water -> Water Bottle
Awkward Potions Base for primary Potions Water Bottle + Nether Wart -> Awkward Potion
Thick Potion Base for Potion of Weakness Water Bottle + Glowstone Dust -> Thick Potion
Mundane Potion Base for Potion of Weakness Water Bottle + Any Ingredient -> Mundane Potion
Long Mundane Potion Base for Potion of Weakness. Water Bottle + Any Ingredient -> Mundane Potion

Types of Potions[]

Name Effect Creation 
Potion of Regeneration Restores health over a period of time Awkward Potion + Ghast Tear -> Potion of Regeneration
Potion of Instant Health Instantly restores health Awkward Potion + Glistering Melon -> Potion of Instant Health
Potion of Fire Resistance Gives immunity to Fire, Blazes's ranged attack and Lava Awkward Potion + Magma Cream -> Potion of Fire Resistance
Potion of Night Vision Gives ability to see better in dark areas and underwater Awkward Potion + Golden Carrot -> Potion of Night Vision
Potion of Underwater Breathing Gives ability to breathe underwater Awkward Potion + Pufferfish -> Potion of Underwater Breathing
Potion of Strength Increases attack damage Awkward Potion + Blaze Powder -> Potion of Strength
Potion of Swiftness Increases Movement Speed Awkward Potion + Sugar -> Potion of Swiftness
Potion of Poison Degenerates health over time Awkward Potion + Spider Eye -> Potion of Poison
Potion of Harming Does instant damage Potion of Poison + Fermented Spider Eye -> Potion of Harming
Potion of Weakness Lowers attack power Water Bottle + Fermented Spider Eye -> Potion of Weakness
Potion of Slowness Lowers speed of Mob/Player Potion Of Swiftness + Fermented Spider Eye -> Potion of Slowness
Potion of Leaping Gives a jump boost of 1 1/2 Blocks and the ability to jump over fences Awkward Potion + Rabbit's Foot -> Potion of Leaping
Potion of Invisibility Grants Invisibility Potion of Night Vision + Fermented Spider Eye -> Potion of Invisibility
Potion of the Turtle Master Increases Resistance but incredibly lowers speed of Mob/Player. Awkward Potion + Turtle Shell -> Potion of the Turtle Master
Bedrock Exclusive: Potion of Decay Grants the Wither Effect N/A

Modifiers[]

Some items that are used to modify potions:

Name Effect
Glowstone Enhances the Potion's effects
Redstone Increases duration of the Potion
Gunpowder Converts a normal Potion into the splash variety
Fermented Spider Eye Corrupts the Potion effects (only in certain cases)
Dragon's Breath Used to convert a Splash Potion into a Lingering Potion

Trivia[]

  • The Potion of Decay is exclusive to Minecraft.
    • It is also the only potion in the game that cannot be brewed.
  • Witches, which were added in Update 0.14.0, utilize Potions to attack Players and to heal themselves. 
  • The Glowstone Potion Modifier cancels out the Redstone Potion modifier and vice-versa.
  • Potion Effects (Status Effects) were added in Update 0.11.0, but only three of them could be obtained legitimately.
  • A Splash Potion of Weakness and a Golden Apple are needed in order to cure a Zombie Villager.
  • Trying to put two different Potions into a Cauldron will make both Potions (including Water Bottles) disappear.
  • Bug: In Update 0.14.0, if the Player switches to another potion while drinking a potion, the potion which they were drinking changes into the potion which was tapped on.
    • This can be very useful for replacing unneeded Potions with useful ones.
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