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Dungeon
150px-Minecraft Dungeon.png

Type

Generated Structure

Location

Underground

First Appearance

Update 0.9.0

Dungeons are underground Generated Structures added in Update 0.9.0.

Generation

Dungeons are normally found in connection to Caves, Abandoned Mineshafts, or Strongholds, partially intersecting with the first one.

The easiest way to locate a Dungeon is either to follow the sound of a Mob or locating the origin of a steady stream of a particular Mob type which can be spawned within a Dungeon.

Structure

Exterior

The Dungeon is a room where the walls, roof, and floor are made out of Cobblestone and Moss Stone.

Interior

In the center of the room, there is a Monster Spawner and 0-2 chests around the walls. The Monster Spawner in a Dungeon only spawns one type of Mob, from the following list:

As described in detail on the Monster Spawner page, it can be disabled by adequate lighting, or it can be destroyed using a Pickaxe. However, destroying the Monster Spawner is, in general, a bad idea, as Experience farms can easily be built around a Monster Spawner.

Loot

It is possible to find the following loot in a Dungeon:

Item Weight Chance Count
Group 1 count: 1-3
Saddle.png Saddle 20/127 15.7% 1
Golden Apple.png Golden Apple 15/127 11.8% 1
Golden Apple.png Enchanted Golden Apple 2/127 1.6% 1
Music Discs.gif Music Disc #13 15/127 11.8% 1
Music Discs.gif Music Disc 15/127 11.8% 1
Name Tag.png Name Tag 20/127 15.7% 1
HorseArmorTypes.gif Gold Horse Armor 10/127 7.9% 1
HorseArmorTypes.gif Iron Horse Armor 15/127 11.8% 1
HorseArmorTypes.gif Diamond Horse Armor 5/127 3.9% 1
Enchanted Book.png Enchanted Books 10/127 7.9% 1
Group 2 count: 1-4
Iron Ingot.png Iron Ingot 10/125 8.0% 1-4
Gold Ingot.png Gold Ingot 5/125 4.0% 1-4
Bread.png Bread 20/125 16.0% 1
Wheat.png Wheat 20/125 16.0% 1-4
Bucket.png Bucket 10/125 8.0% 1
Redstone (Dust).png Redstone 15/125 12.0% 1-4
Coal.png Coal 15/125 12.0% 1-4
Melon Seeds.png Melon Seeds 10/125 8.0% 2-4
Pumpkin Seeds.png Pumpkin Seeds 10/125 8.0% 2-4
Beetroot Seeds.png Beetroot Seeds 10/125 8.0% 2-4
Group 3 count: 3
Bone.png Bone 10/40 25.0% 1-8
Gunpowder.png Gunpowder 10/40 25.0% 1-8
Rotten Flesh.png Rotten Flesh 10/40 25.0% 1-8
String.png String 10/40 25.0% 1-8
Based upon 1.7.0 behavior pack

It's possible to access the loot in the Chests through holes from the sides of the Dungeon. If a hole is placed at floor level, neither of the Mobs can attack the Player with the exception of stray Arrows from Skeletons.

Trivia

  • Very rarely, one Dungeon may intersect with another, forming a double Dungeon.
  • Sometimes, the Dungeon's Chests can spawn next to each other, creating a Double Chest.
  • Dungeons are often used to farm Experience, due to the large amounts of Mobs which spawn in Dungeons.
  • Bug: There was a bug where Chests were invisible. The Player could walk over them and bump into them, but could not access them.
  • Bug: Before Update 0.9.4, there was a bug that caused the Monster Spawners to spawn Hostile Mobs, even when on Peaceful.
  • Bug: In the Beta Builds for Update 0.15.0, there was a bug where Dungeons and Strongholds would not generate.
  • There is a small chance that a Dungeon could spawn at Bedrock level.
    • If the Player mined through the Cobblestone and Moss Stone, he/she could access the Void.


Generated Structures
Natural
Lava PoolsTree (Fallen)CavesIce SpikesGiant MushroomsMoss Stone BouldersMineral VeinRavineFossil
Small Structures
Witch HutDesert WellIglooLibraryDungeon
Large Structures
Abandoned Mineshaft (Mesa)Woodland Mansion • Temples (Jungle | Desert)StrongholdOcean MonumentVillageShipwreck
Nether Structures
Nether FortressGlowstone Cluster
End Structures
End CityChorus TreeEnd PortalEnd Gateway Portal
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